I first broke into the entertainment industry as a content development intern for the production company, Island Pictures. That's where I met my first mentor, Ms. Kathie Fong-Yoneda and learned the importance of having someone genuinely care about your growth.
She was giving with her experience and advice, affording us equal opportunity to participate on every level. Her mentorship was my original inspiration to do well and treat people nicely. I reflect back on that time and value the importance of being mentored by a strong female executive. Starting out, I never dreamed I'd one-day lead the global production for an award-winning visual effects studio, while balancing my own adaptive clothing company.
After graduating film school, I started as a VFX Producer on the TV show “Star Trek: Deep Space Nine." When it came to visual effects, I loved the marriage between tech and creative and began putting in the time, energy and sacrifice to learn everything about it. When Zoic Studios started up in 2002, I came on board as the VFX Producer for the Emmy-winning television series Firefly and Battlestar: Galactica. Through thousands of television and feature film titles, I've moved from Head of Production to Executive Producer, and into my current role as Senior Vice President of Global Production. It's been a long haul, but it's certainly never dull.
In our industry, visual effects is still male-dominated, with the percentage averaging around 65 percent men, according to a poll of my peers. But speaking strictly from the VFX studio point of view, I've seen progress in those numbers.
It all begins with hiring qualified women who apply for the job postings. Visual effects is a niche tech industry and a lot of women don't think about it as a career opportunity. So we have work to do by spreading the word and getting more women to recognize VFX as a viable career path. At Zoic Studios, we have women working in every technical, creative and management department of the company. We can crew a show from top to bottom with women only and have done so. It's something to celebrate and keep talking about, so young girls can see opportunity, enter this more diverse tech industry, and excel in it.
Shifting the Conversation
Part of the diversity conversation should really include the idea of keeping women in the industry, not just recruiting women. Visual effects suffers from a heavy expand and contract employment model. Between international tax credits and shrinking budgets, you find companies having to fluctuate every few months in order to stay in business. The challenging aspect of this rollercoaster model is that VFX teams are forced to live abroad, chasing work from one country to the next, and living away from their families sometimes for long periods of time. It's tough financially, on relationships, and establishing roots which hit men and women equally hard. After a period of time, some will drop out of the industry, which was already comprised of a lower percentage of women.
It will take influential thought leaders to change the current system over time. But women have a powerful voice to bring to the table and I hope the next generation unites the industry on this issue.
Fueling My Passion With a Side Hustle
When a family member was born with cerebral palsy, resulting in loss of dexterity and mobility, it was the eye-opener that inspired me to launch Adaptive Life Company, a service, and adaptive clothing business. Faced with additional challenges related to her health and physical abilities, our family thought “what could we do to change the world for her, and others in similar situations to make it easier?" Currently, she's entering her early teens, so she's at an age where clothes and fashion are important to her. To normalize her dressing process, we're making clothes she can get on by herself using one hand and still look cool, young and trendy. With her input, we're re-engineering and re-thinking conventional clothing construction. We want to do away with buttons, zippers, lace ties, and buckles, but also conceal the fact that the clothes have been altered.
I knew from the get-go that launching my own company was going to be hard and it really is. It's been months of researching and educating myself on the process, wondering if people would "get it," be open to something new, and be supportive of the bigger impact this could have on people's lives. But inside of all of that, the biggest challenge so far has been to not give up through all of the mistakes. Every step in this new industry is unfamiliar territory, every plan has gone out the window, every mistake has cost extra time and money. But I own my mistakes, take a transparent approach, and do not make the same mistake twice.
It takes a lot of organization and planning ahead to make sure my jobs at Zoic and ALC don't cross focus paths. During the day, I dedicate my time to Zoic Studios, which is a busy and complex tech/creative company. There are always clients, employees, and shows that need special attention, so the days are full of budgeting, travel, operational oversight, and meeting with Hollywood's leading creative television and filmmakers. Adaptive Life Company requires a different approach and set of responsibilities than that of visual effects.
Luckily, all of the strong foundational skills crossover and are helpful for juggling both roles. Calendaring progressional milestones, due dates, heavy budgeting and negotiations, touch-base meetings with teams to monitor production- and a willingness to pick up the phone and call people instead of sending emails, are important in both positions. Both companies are "people" businesses, so communicating and connecting via phone calls, Skype and in-person all matter. I get more out of a 10-minute call or meeting than I can with 30 emails. I'm also a good listener and not afraid to ask questions. You'll always see me with a notebook writing down lists and checking off details.
There's a lot of support from individuals and families in the community which ALC represents.
We talked about ALC and its mission with focus groups, parents, clothing and product designers, as well as industry fashion and investment leaders. There's a lot of support from individuals and families in the community which ALC represents. But I'm also challenged by some people who believe it's not a worthy endeavor. Opinions range from thinking there are not enough people with disabilities to support manufacturers adapting their designs for commercial marketplace, thinking people with disabilities don't spend money on luxury items like fashion or products, and a feeling that adaptive products somehow enable people to become less active by making tasks too easy. I've heard it all.
I try to listen to the criticism and find the "message behind the message" so I don't close myself off from hearing it. It's important for me to address criticism with a goal of meeting in the middle, or hopefully winning people over based on simple facts.
There are 65 million people in the U.S. alone who have some form of an impairment or disability. Globally, there are one billion people with a disability. Everyone knows someone who's been seriously injured in an accident, fighting in the military, born with a disabling genetic condition, or challenged by the natural aging process. We can all benefit at some point in our lifetime by adaptive-designs created to make life easier when facing adversity.
Though the idea of making adaptive products, when the world has existed so long without them, may seem like a small endeavor- when a physical disability hits home and you're living in it- it's a huge deal. It's been amazing to see the connection between compassion and humanity as a throughline for my entire career. Working in entertainment can impact change by showing more diversity on screen and hiring more women and minorities behind the camera. And having the opportunity to further promote diversity and inclusion across both careers has been more rewarding than I could have imagined. When there's humanity in the mission, it makes the effort of juggling two careers worth it.
Photo Credit: afewgoodclicks.com
In 2016, Renee Wang sold her home in Bejing for $500,000 to fund her company, CastBox. Two months later, she landed her first investment. Just a half hour after hearing her pitch, she was offered one million dollars. By mid-2017, CastBox raised a total of $16 million in funding. CastBox's user numbers at that point? Seven million. Fast forward to today. Renee Wang of CastBox announces a $13.5 million Series B round of financing, bringing her funding total to a tidy $29 million. CastBox is now serving more than 15 million users.